Developer's News

This is a page for less up-to-date news, but chunky bits of it from the developers - usually about updates on the game in general.


posted by R E D W O O D on the 4th of January 2005

Hi all,

Hope you've all had a Great Christmas and Happy new year.

Updates:

You may have noticed that there is now a 'Play Now' button, which was a quick job in Paint Shop Pro.

A new map, done by Jonny, (Thanks Jonny) perhaps I could have a go at one too.

A New front page, with our new, exciting domain; 'www.stone-age-online.com'.

Coming soon:

Tons more items and more traders. Perhaps some stylish clothes for people to wear, to show how wealthy, or poor they are... we need to start making a community in stone age online. Graham and I are desperate to apply a fighting skill for you all, we're discussing it in what little time we have.

Keep getting those skills up and money making!

Happy gaming,

Many Regards,

David, Developer.


posted by Graham on the 2nd of January 2006

Happy New Year

This is Stone Age Online's third year of development! The Stone Age Online world is now in Year 3!

Traders currently disabled due to loads of bugs - we are making a new trading script which will be easier to use, with Sell/Buy 1, 5, 10, x and all options.

We are also testing a new footprints feature - where you move to and from is stored in the database, this could eventually lead to a tracking skill and maybe a "personal map" of where you have explored.

We've also got well over 5,000 lines of code, much better than the 2,500 when I last checked! I've coded about 200kb of code. I've made a statistics page - login, click Home then Statistics - it'll show you how busy I've been!

I've also noticed the database is HUGE - 8mb! Probably because of the new 500x500 map - custom designed by Killa :), featuring Islands, Rivers, Huge mines, Seas, Beaches, Forests and loads more. Start exploring!

We're updating the game lots more now - probably because I'm playing Wurm Online and RuneScape less :D. I think I'm starting to code faster than David does graphics!

Last month (December) was certainly an interesting month, but I think January is going to be even more interesting. We've got tonnes of features to pack into the game!

We've also had a few developers join the team - we have a total of 7! We also have 2 admins moderating the game which brings a total of 9.

We are also going to start a new advertising campaign soon, to bring in players.

Have a Happy New Year and have fun playing Stone Age Online.

Graham

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